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Toward Next-Generation Digital Keyboard Instruments

机译:迈向下一代数字键盘乐器

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In this article, alternative approaches to digital keyboard instrument synthesis are looked into. Physics-based sound synthesis, which aims at generating natural-sounding musical instrument tones algorithmically without using a large sample database, is a promising approach. It would provide high-quality music synthesis to systems that cannot afford a large memory, such as mobile phones and portable electronic games. The realistic parametric synthesis of musical instrument sounds is still a challenge, but physical modeling techniques introduced during the last few decades can help to solve it. Recently, the first commercial products have been introduced, for example, by Pianoteq. Three keyboard instruments, the clavichord, the harpsichord, and the grand piano, are focused on here. The sound production principles and acoustics of these instruments are first discussed. Then, the previous parametric synthesis algorithms developed for these instruments are reviewed. The remaining part of this article concentrates on new signal processing methods for parametric synthesis of the piano
机译:在本文中,研究了数字键盘乐器合成的替代方法。基于物理的声音合成是一种有前途的方法,该方法旨在通过算法生成自然声音的乐器音调,而无需使用大型样本数据库。它将为无法承受大内存的系统(例如手机和便携式电子游戏)提供高质量的音乐合成。乐器声音的逼真的参数合成仍然是一个挑战,但是最近几十年来引入的物理建模技术可以帮助解决它。最近,例如,Pianoteq推出了第一批商业产品。此处集中介绍了三种键盘乐器,即键盘钢琴,大键琴和三角钢琴。首先讨论了这些乐器的声音产生原理和声学效果。然后,回顾了为这些仪器开发的先前的参数综合算法。本文的其余部分将重点介绍用于钢琴参数合成的新信号处理方法。

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