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A Cross-Layer-Based Topology Control Framework for Wireless Multihop Networks

机译:无线多跳网络的基于跨层的拓扑控制框架

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In this paper, we propose a distributed and asynchronous topology control framework for wireless multihop networks, aiming at improving the quality-of-service capabilities of such systems. The proposed mechanisms exploit cross-layer information such as physical-layer signal-to-interference-plus-noise ratio (SINR) values and medium-access-control (MAC)etwork-layer connectivity to effectively allocate resources. Based on properly defined utility functions, we cast the transmission power allocation problem as a noncooperative game and then show that it belongs to the class of potential games. We obtain structural properties of the defined game and its variations and demonstrate their effectiveness. Through analysis and simulation, we explore the behavior of the proposed framework and compare it with the most relevant approach in the literature. It is shown that the proposed unifying game-theoretic framework achieves three key goals for multihop ad hoc networks, i.e., reduced transmission power, high-quality links, and connectivity maintenance.
机译:在本文中,我们提出了一种用于无线多跳网络的分布式异步拓扑控制框架,旨在提高此类系统的服务质量。所提出的机制利用跨层信息(例如物理层信噪比(SINR)值)和媒体访问控制(MAC)/网络层连接性来有效分配资源。基于正确定义的效用函数,我们将传输功率分配问题视为非合作博弈,然后证明它属于潜在博弈类。我们获得定义的游戏及其变体的结构特性,并证明其有效性。通过分析和仿真,我们探索了所提出框架的行为,并将其与文献中最相关的方法进行了比较。结果表明,所提出的统一的博弈论框架实现了多跳自组织网络的三个关键目标,即降低了传输功率,高质量的链路和连接性维护。

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