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Study on enhancing AloT computational thinking skills by plot image-based VR

机译:基于绘制图像的VR提高了众多计算思维技巧的研究

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摘要

Due to their applications on varied and complex issues, Artificial Intelligence (AI) and Internet of Things (IoT) (collectively, AIoT) have become popular new-generation courses, but the learning of such courses needs to consider actual situations and to analyze complicated problems, making it difficult for students to improve their academic performance. The concept of computational thinking education is to allow students to find solutions to problems in different fields by understanding the problems and analyzing solution steps. In this study, we integrate the concept of computational thinking education into a course on plot image-based virtual reality (VR). It combined shooting of the actual field, instructions on the movie required to be shot, and VR in order to enable students to get immersed in thinking about problems and understanding the actual field through plot image-based VR, further plan to learn the essence of problems, and develop possible solutions. Through experimental results of experimental and control groups, we found that plot image-based VR can effectively improve students' interests in learning and computational thinking.
机译:由于它们在各种和复杂问题上的应用,人工智能(AI)和事物互联网(IOT)(集体,充血)已成为流行的新一代课程,但这些课程的学习需要考虑实际情况并分析复杂的课程问题,使学生难以提高学业成绩。计算思维教育的概念是让学生通过了解问题和分析解决方案步骤来找到不同领域的问题解决方案。在这项研究中,我们将计算思维教育的概念整合到基于绘制图像的虚拟现实(VR)的课程中。它结合了实际领域的拍摄,关于拍摄所需的电影的说明,以及VR,使学生沉浸在思考问题并通过情节图像的VR来理解实际领域,进一步计划学习本质问题,并开发可能的解决方案。通过实验和对照组的实验结果,我们发现基于情节的VR可以有效提高学生的学习和计算思想的兴趣。

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