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首页> 外文期刊>International Journal of Clothing Science and Technology >Systematic representation and application of a 3D computer-aided garment construction method Part Ⅰ: 3D garment basic cut construction on a virtual body model
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Systematic representation and application of a 3D computer-aided garment construction method Part Ⅰ: 3D garment basic cut construction on a virtual body model

机译:3D计算机辅助服装构造方法的系统表示和应用第一部分:虚拟人体模型上的3D服装基本裁剪结构

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摘要

Purpose - To develop a new method for computer-based 3D construction of garment basic cut on a computer generated body model. Design/methodology/approach - The method has been developed on an example of a 3D garment basic cut construction on a virtual body model, determining the position of characteristic 3D points necessary for computer-based definition of 3D cutting pattern contour segments. Contour segments modelling, as well as the modelling of 3D cut surfaces has been done using the NURBS objects. Findings - A 3D garment cut has been constructed, such that matches physical characteristics of the body in question and offers the necessary comfort of the cut. The surface of the 3D cut has been divided into individual 3D cutting patterns. Research limitations/implications - The method has been developed on an example of a 3D garment basic cut construction of a single paper of clothing. However, the same principles can be applied and developed for any garment basic cut. Practical implications - The 3D garment cut constructed can be further transformed into a network of polygons. Introducing fabric physical-chemical properties fabric drape can be simulated, aiming at more realistic visualisation and further assessment of the garment fit. The 3D cutting patterns developed can be, applying computer-based application of the mathematical models, transformed into 2D cutting patterns. Originality/value - As compared to the methods developed by some previous investigations, the newly developed method offers the construction of garment 3D cut on a computer-generated body model, granting the necessary comfort of the cut, which also means garment fitted to individual body characteristics. The 3D cut constructed can also be used as a starting point to define 2D cutting patterns in the following step, which will be matched to the physical characteristics of the model body, in the same way as the initial 3D cut.
机译:目的-开发一种新方法,用于在计算机生成的人体模型上基于计算机的服装基本裁切3D构造。设计/方法/方法-该方法是在虚拟人体模型上的3D服装基本切割结构的示例上开发的,确定了基于计算机的3D切割模式轮廓线段定义所需的特征3D点的位置。使用NURBS对象已经完成了轮廓线段建模以及3D切割曲面的建模。发现-构造了3D服装剪裁,可以匹配所讨论身体的物理特征,并为剪裁提供必要的舒适性。 3D切割的表面已划分为单独的3D切割图案。研究局限性/意义-该方法是基于单张衣服的3D衣服基本裁切构造的示例开发的。但是,可以将相同的原理应用于任何服装基本裁剪。实际意义-构建的3D服装裁剪可以进一步转换为多边形网络。可以介绍织物的物理化学特性,可以模拟织物的悬垂性,以实现更逼真的可视化并进一步评估服装的合身性。所开发的3D切割模式可以应用基于数学模型的计算机应用程序转换为2D切割模式。原创性/价值-与之前的一些研究开发的方法相比,新开发的方法可在计算机生成的人体模型上构建服装3D裁剪,从而为裁剪提供必要的舒适性,这也意味着服装可以适合个人身体特征。构造的3D切割还可以用作在后续步骤中定义2D切割样式的起点,该样式将与模型主体的物理特性相匹配,方式与初始3D切割相同。

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