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首页> 外文期刊>International journal of computer games technology >Immersion and Gameplay Experience: A Contingency Framework
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Immersion and Gameplay Experience: A Contingency Framework

机译:沉浸和游戏体验:应急框架

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摘要

The nature of the relationship between immersion and gameplay experience is investigated, focusing primarily on the literature related to flow. In particular, this paper proposes that immersion and gameplay experience are conceptually different, but empirically positively related through mechanisms related to flow. Furthermore, this study examines gamers' characteristics to determine the influence between immersion and gameplay experiences. The study involves 48 observations in one game setting. Regression analyses including tests for moderation and simple slope analysis are used to reveal gamers' age, experience, and understanding of the game, which moderate the relationship between immersion and gameplay experience. The results suggest that immersion is more positive for gameplay experience when the gamer lacks experience and understanding of the game as well as when the gamer is relatively older. Implications and recommendations for future research are discussed at length in the paper.
机译:研究沉浸感和游戏体验之间关系的性质,主要关注与流有关的文献。特别是,本文提出沉浸感和游戏体验在概念上是不同的,但通过与流相关的机制在经验上正相关。此外,本研究检查游戏玩家的特征,以确定沉浸感和游戏体验之间的影响。该研究在一个游戏环境中涉及48个观察值。回归分析(包括适度测试和简单的斜率分析)用于揭示游戏者的年龄,经验和对游戏的理解,从而缓和沉浸感和游戏体验之间的关系。结果表明,当游戏者缺乏经验和对游戏的理解以及年龄相对较大时,沉浸感对于游戏体验更有利。本文详细讨论了对未来研究的启示和建议。

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