首页> 外文期刊>International Journal of Computer Science Engineering and Information Technology Research >AN ADAPTIVE DESIGN PATTERN TO BUILD MULTI-MODAL SYSTEM ARCHITECTURE IN DISTRIBUTED ENVIRONMENT
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AN ADAPTIVE DESIGN PATTERN TO BUILD MULTI-MODAL SYSTEM ARCHITECTURE IN DISTRIBUTED ENVIRONMENT

机译:分布式环境中构建多模态系统架构的自适应设计模式

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Within the last two decades, the World Wide Web (WWW), more commonly known as the web, and it is Distributed System Architecture (DSA) which is the collection of independent system with own resources but users experience as a single system; it is totally integrated system instead of several independent systems, and it has ability to autonomously manage each system. Hence it provides optimum functionality and flexibility. WWW has become the main platform for deploying business and social application and organizational information systems. Many organizations have extended the scope of their web-based systems as well as begun to provide mobile and wireless access to them. Therefore, web-based applications now present an array of content and functionality to a huge number of users and carry out many different purposes. There are so many web applications based on multimodal interaction are available, which provides different types of multimodal and content services like video/audio chat, text chat services, desktop sharing services and mobile related services (e.g. SMS services). Distributed Multimodal System (DMS) includes the multimodal interaction. Multimodality refers to the process in which different devices and user are able to interact aurally, visually, by touch or by gesture. Ubiquitous computing refers to this interaction happening anywhere, anytime, using any device, often in order to increase the accessibility and improve the user experience. Modeling multimodal interaction is very difficult, due to the multiple input and output channels, modes and the combination of possibilities between data coming from different sources, not to mention output modality selection based on context and user profile. The huge challenge of multimodal interface creation is to build reliable processing in the multimodal system to analyze and to understand multiple communications means in real-time. There is need to specify a suitable pattern to create a platform which is able to provide multimodal interactions between user with multiple I/O modalities and several semantic services developed by third-party agent and consumed through a presentation, in order to make content more accessible and interactive; in distributed environment. In WWW, Each one application is only dominant on particular type service as well as most of them are executed on desktop based environment. Hence, these web applications are building with different types of design patterns which are having with its own design methodology to build a particular web application. The general purpose of this research is to develop the applications having with an adaptive design pattern which provides multimodality and deployment of multimodal, content and ubiquitous services in efficient manner for people with distributed system (e.g. Internet). Hence, designing multimodal approach, along with the traditional computing environment or with the ubiquitous environment, is always a challenging task in the HCI field. Hence we discover a service-oriented architectural (SOA) pattern is the best solution for modeling the DMS. Service-oriented architecture presents an approach to build the distributed system that deliver application functionality as web services to either end-user applications or other services. Applications must be developed as independent sets of interacting services offering well-defined interfaces to their potential users. Similarly, supporting technology must be available to allow application developers to browse collections of services, select those of interest, and assemble them to create the desired functionality. We have presented a service oriented approach to build the DMS by using an adaptive design pattern Model-View-Controller (MVC) which managing all data and interactions among the users, the system and the external services. Hence the SOA implementations continue their egression in application development for integrating organizational operations in different ways as well as for elevating reuse while leveraging the existing value of legacy systems. It means at the application level, the online presenter can deliver the presentation to attendees which are the part of conference and the interaction between them with multiple I/O modalities such as audio/video chat, text chat as well as desktop sharing services.
机译:在过去的二十年中,万维网(WWW)(通常称为Web)是分布式系统架构(DSA),它是具有自己的资源但用户作为一个系统体验的独立系统的集合;它是完全集成的系统,而不是几个独立的系统,并且具有自主管理每个系统的能力。因此,它提供了最佳的功能和灵活性。 WWW已成为部署业务和社交应用程序以及组织信息系统的主要平台。许多组织已经扩展了其基于Web的系统的范围,并开始为它们提供移动和无线访问。因此,基于Web的应用程序现在向大量用户提供了一系列的内容和功能,并实现了许多不同的目的。有许多基于多模式交互的Web应用程序可用,它们提供了不同类型的多模式和内容服务,例如视频/音频聊天,文本聊天服务,桌面共享服务和与移动相关的服务(例如SMS服务)。分布式多模式系统(DMS)包括多模式交互。多模式是指不同的设备和用户能够通过触摸或手势在听觉上进行交互的过程。无处不在的计算是指这种交互通常是为了增加可访问性和改善用户体验而发生在任何地方,任何时间,使用任何设备。由于有多个输入和输出通道,模式以及来自不同来源的数据之间的可能性结合,因此对多模式交互进行建模非常困难,更不用说基于上下文和用户配置文件的输出模式选择了。创建多模式接口的巨大挑战是在多模式系统中构建可靠的处理程序,以实时分析和理解多种通信方式。需要指定一个合适的模式来创建一个平台,该平台能够在具有多个I / O模式的用户与第三方代理开发并通过演示使用的几种语义服务之间提供多模式交互,以使内容更易于访问和互动;在分布式环境中。在WWW中,每个应用程序仅在特定类型的服务上占主导地位,并且大多数应用程序都在基于桌面的环境中执行。因此,这些Web应用程序使用不同类型的设计模式进行构建,这些设计模式具有自己的设计方法来构建特定的Web应用程序。这项研究的总体目的是开发具有自适应设计模式的应用程序,该模式可为分布式系统(例如Internet)的人们提供高效的多模式和多模式,内容以及无处不在的服务部署。因此,在HCI领域,设计多模式方法以及传统的计算环境或无处不在的环境始终是一项艰巨的任务。因此,我们发现面向服务的架构(SOA)模式是对DMS建模的最佳解决方案。面向服务的体系结构提供了一种构建分布式系统的方法,该系统将应用程序功能作为Web服务交付给最终用户应用程序或其他服务。必须将应用程序开发为相互独立的交互服务集,以便为其潜在用户提供定义明确的界面。同样,支持技术必须可用,以允许应用程序开发人员浏览服务集合,选择感兴趣的集合,然后组合它们以创建所需的功能。我们提出了一种面向服务的方法,通过使用自适应设计模式“模型-视图-控制器(MVC)”来构建DMS,该模型管理所有数据以及用户,系统和外部服务之间的交互。因此,SOA实施继续其在应用程序开发中的发展,以便以不同的方式集成组织操作以及提高重用率,同时利用遗留系统的现有价值。这意味着在应用程序级别,在线演示者可以将演示文稿交付给作为会议一部分的与会者,并通过多种I / O方式(例如音频/视频聊天,文本聊天以及桌面共享服务)与他们之间进行交互。

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