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Game of elimination in a shared market: a novel multi-period game approach to competition of supply chains based on simulation

机译:共享市场中的淘汰博弈:一种基于仿真的新颖的多时期博弈竞争供应链方法

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摘要

In this research, the Game of Elimination is introduced as a novel multiple-period competitive game in a shared market. In this game, each player has a single goal of gaining more profit from the shared market and, in order to achieve this goal, tries to eliminate other players from the market by attracting their customers. In other words, the goal of each player is to increase their market share and profit simultaneously. Since all players endeavour to attract the customers of other sellers, each player must also pay attention to satisfying their own customers. The Game of Elimination proposes a simulation-based framework for interpreting and anticipating the result of competition in this scenario. After presenting the Game of Elimination in an abstract format, the dynamics of the proposed game are examined by the experimental implementation of a game in which each seller has two strategies: pricing of the product and the service level offered for the product. The results of the experiment suggest that the outcome of competition is contingent upon the profit-seeking and assimilation behaviour of the sellers.
机译:在这项研究中,淘汰游戏是在共享市场上作为一种新颖的多周期竞争游戏推出的。在此游戏中,每个玩家都有一个从共享市场中获得更多利润的单一目标,并且为了实现这一目标,试图通过吸引他们的客户从市场中淘汰其他玩家。换句话说,每个参与者的目标是同时增加其市场份额和利润。由于所有玩家都在努力吸引其他卖家的顾客,因此每个玩家还必须注意满足自己的顾客。消除游戏提出了一种基于模拟的框架,用于解释和预测这种情况下的竞争结果。在以抽象格式呈现消除游戏后,通过游戏的实验实现来检验所提议游戏的动态,其中每个卖方都有两种策略:产品定价和为产品提供的服务水平。实验结果表明,竞争的结果取决于卖方的获利和同化行为。

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