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Investigating UI Displacements in an Adaptive Mobile Homescreen

机译:在自适应移动主屏幕中调查UI位移

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The authors present a system that adapts application shortcuts (apps) on the homescreen of an Android smartphone, and investigate the effect of UI displacements that are caused by the choice of adaptive model and the order of apps in the homescreen layout. They define UI displacements to be the distance that items move between adaptations, and they use this as a measure of stability. An experiment with 12 participants is performed to evaluate the impact of UI displacements on the homescreen. To make the distribution of apps in the experiment task less contrived, naturally generated data from a pilot study is used. The authors' results show that selection time is correlated to the magnitude of the previous UI displacement. Additionally, selection time and subjective rating improve significantly when the model is easy to understand and an alphabetical order is used, conditions that increase stability. However, rank order is preferred when the model updates frequently and is less easy to understand. The authors present their approach to adapting apps on the homescreen, and initial insights into UI displacements.
机译:作者提出了一种在Android智能手机的主屏幕上适应应用程序快捷方式(apps)的系统,并研究了因自适应模型的选择和主屏幕布局中应用程序的顺序而导致的UI位移的影响。他们将UI位移定义为项目在适应之间移动的距离,并将其用作稳定性的度量。进行了一个有12名参与者的实验,以评估UI位移对主屏幕的影响。为了使应用程序在实验任务中的分布不那么混乱,使用了来自试验研究的自然生成的数据。作者的结果表明,选择时间与先前的UI位移的大小相关。此外,当模型易于理解且使用字母顺序时,选择时间和主观评分会显着提高,从而增加了稳定性。但是,当模型频繁更新且不易理解时,优先选择等级。作者介绍了他们在主屏幕上适应应用程序的方法,以及对UI位移的初步见解。

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