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Evaluation of Gesture Based Interfaces for Medical Volume Visualization Tasks

机译:基于手势的医学量可视化任务接口评估

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Interactive systems are increasingly used in medical applications with the widespread availability of various imaging modalities. Gesture-based interfaces can be beneficial to interact with these kinds of systems in a variety of settings, as they can be easier to learn and can eliminate several shortcomings of traditional tactile systems, especially for surgical applications. We conducted two user studies that explore different gesture-based interfaces for interaction with volume visualizations. The first experiment focused on rotation tasks, where the performance of the gesture-based interface (using Microsoft Kinect) was compared to using the mouse. The second experiment studied localization of internal structures, comparing slice-based visualizations via gestures and the mouse, in addition to a 3D Magic Lens visualization. The results of the user studies showed that the gesture-based interface outperform the traditional mouse both in time and accuracy in the orientation matching task. The traditional mouse was the superior interface for the second experiment in terms of accuracy. However, the gesture-based Magic Lens interface was found to have the fastest target localization time. We discuss these findings and their further implications in the use of gesture-based interfaces in medical volume visualization, and discuss the possible underlying psychological mechanisms why these methods can outperform traditional interaction methods.
机译:随着各种成像方式的广泛可用性,交互式系统越来越多地用于医疗应用。基于手势的界面可以在各种环境中与此类系统进行交互,因为它们易于学习并且可以消除传统触觉系统(尤其是外科应用)的一些缺点,因此非常有益。我们进行了两项用户研究,探索了与手势可视化交互的不同基于手势的界面。第一个实验侧重于旋转任务,其中将基于手势的界面(使用Microsoft Kinect)的性能与使用鼠标的性能进行了比较。第二个实验研究了内部结构的定位,除了通过3D魔术镜头可视化外,还通过手势和鼠标比较了基于切片的可视化。用户研究的结果表明,基于手势的界面在方向匹配任务上的时间和准确性均优于传统鼠标。就准确性而言,传统鼠标是第二次实验的上乘界面。但是,发现基于手势的Magic Lens界面具有最快的目标定位时间。我们讨论了这些发现及其在医学体积可视化中基于手势的界面使用中的进一步含义,并讨论了这些方法优于传统交互方法的潜在潜在心理机制。

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