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首页> 外文期刊>Journal of broadcasting & electronic media >Coping with [R]evolution in Online Games: Vulnerability and Resilience Responses to Change in MMO Game Expansions
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Coping with [R]evolution in Online Games: Vulnerability and Resilience Responses to Change in MMO Game Expansions

机译:应对在线游戏中的[R]进化:MMO游戏扩展变化的脆弱性和应变能力

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摘要

Massively multiplayer online games (MMOs) often introduce new content and mechanics to increase player retention and enjoyment. Drawing on theories of socioecological risk response, this exploratory study examines players' in situ responses to these changes by analyzing patterns in public, in-game chat across 3 game expansions. Analysis reveals that a) change facilitates agenda setting in player chat, b) vulnerability and resilience expressions highlight tensions in player and game agencies, and c) increased semantic distance between the game and the real helps cope with game changes. In addition, sociotechnical affordances of MMO environments could be a mechanism for coping with change, more generally.
机译:大型多人在线游戏(MMO)通常会引入新的内容和机制,以增加玩家的保留率和娱乐性。这项探索性研究利用社会生态学风险应对的理论,通过分析3种游戏扩展中的公开,游戏中聊天模式来检查玩家对这些变化的原地响应。分析表明,a)更改有助于玩家聊天中的议程设置; b)脆弱性和韧性表达突出了玩家和游戏代理商的紧张关系; c)游戏与真实游戏之间的语义距离增加有助于应对游戏更改。此外,更广泛地说,MMO环境的社会技术能力可能是应对变化的一种机制。

著录项

  • 来源
    《Journal of broadcasting & electronic media》 |2018年第2期|269-286|共18页
  • 作者单位

    West Virginia Univ, Commun Studies, Morgantown, WV 26506 USA;

    Colorado State Univ, Journalism & Media Commun, Ft Collins, CO 80523 USA;

  • 收录信息 美国《科学引文索引》(SCI);
  • 原文格式 PDF
  • 正文语种 eng
  • 中图分类
  • 关键词

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