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首页> 外文期刊>Journal of Combinatorial Optimization >Fast searching games on graphs
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Fast searching games on graphs

机译:在图形上快速搜索游戏

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摘要

Given a graph, suppose that intruders hide on vertices or along edges of the graph. The fast searching problem is to find the minimum number of searchers required to capture all the intruders satisfying the constraint that every edge is traversed exactly once and searchers are not allowed to jump. In this paper, we prove lower bounds on the fast search number. We present a linear time algorithm to compute the fast search number of Halin graphs and their extensions. We present a quadratic time algorithm to compute the fast search number of cubic graphs.
机译:给定一个图,假设入侵者隐藏在顶点上或沿着图的边缘。快速搜索的问题是找到捕获所有入侵者所需的最少搜索者数量,以满足最少精确地遍历每个边缘一次且不允许搜索者跳跃的约束。在本文中,我们证明了快速搜索数的下界。我们提出了一种线性时间算法来计算Halin图及其扩展的快速搜索数量。我们提出了一种二次时间算法来计算立方图的快速搜索数量。

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