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Three-dimensional gamut mapping method based on the concept of image dependence

机译:基于图像依赖概念的三维色域映射方法

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Three-dimensional(3D)Gamma-Compression Gamut Mapping Algorithm(GMA)is proposed in this study. Currently Gamma- Compression GMA has been designed to work in two-dimensional(2D)Lightness-Chroma planes segmented by primary and Secondary hue regions. The advanced 3D GMA is expected to work in 3D uniform color space color segmentation. This Article describes the 3D GMA based on concept of Image-to-Device(I-D). considering color gamut relationships between Source image and printer device, the Gamma-Compression GMA is applied to the 3D shell shapes in CIE L*a*b* space.
机译:本文提出了一种三维(3D)伽玛压缩色域映射算法(GMA)。当前,伽马压缩GMA已设计为在按主要和次要色相区域分割的二维(2D)亮度-色度平面中工作。先进的3D GMA有望在3D均匀色彩空间色彩分割中工作。本文介绍了基于图像到设备(I-D)概念的3D GMA。考虑到源图像和打印机设备之间的色域关系,将Gamma压缩GMA应用于CIE L * a * b *空间中的3D外壳形状。

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