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首页> 外文期刊>Journal of mobile multimedia >A 3D INTERACTIVE SYSTEM FOR 3D DISPLAY
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A 3D INTERACTIVE SYSTEM FOR 3D DISPLAY

机译:用于3D显示的3D交互系统

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摘要

This paper proposes an interactive 3D picture system for 3D display application which includes the techniques of 3D content synthesis based on 2D image with its depth image and the interaction between the user, picture, and environment. The conversion technique uses depth image based rendering (DIBR) to synthesis 3D image. An adaptive depth map pre-processing method is proposed for DIBR to solve the hole occurring problem on virtual view images. The interaction is achieved based on the measurements of the sensors installed around the system and the methods of interaction tool recognition and speed estimation. To enhance the interaction, some sensors are installed around the picture system so that the scene in the picture can change corresponding to its surroundings. Experimental results show that the proposed system can convert any 2D image into a 3D image with good quality and achieve realtime interaction between the user, picture, and environment successfully. This proposed system can provide a good achievement for 3D display application.
机译:本文提出了一种用于3D显示应用程序的交互式3D图片系统,该系统包括基于2D图像及其深度图像以及用户,图片和环境之间的交互的3D内容合成技术。转换技术使用基于深度图像的渲染(DIBR)来合成3D图像。提出了一种适用于DIBR的自适应深度图预处理方法,以解决虚拟视图图像上出现孔洞的问题。交互是基于安装在系统周围的传感器的测量值以及交互工具识别和速度估计的方法来实现的。为了增强交互作用,在图像系统周围安装了一些传感器,以便图像中的场景可以根据其周围环境进行更改。实验结果表明,该系统可以将任何2D图像转换为高质量的3D图像,并成功实现了用户,图片和环境之间的实时交互。该系统可以为3D显示应用提供良好的效果。

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