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Visual comfort in 2D/3D modes of glasses-type stereoscopic displays

机译:眼镜式立体显示器在2D / 3D模式下的视觉舒适度

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摘要

In this study, we compared visual comfort in 2D/3D modes of the pattern retarder (PR) and shutter glasses (SG) stereoscopic displays by changing viewing factors and image contents. The viewing factors include ambient illuminance/monitor luminance/background luminance and image contents mainly are determined with different disparity limits. The degrees of 2D/3D visual comfort were investigated by using various combinations of ambient illuminance, monitor luminance, background luminance, and disparity limit. A series of psychological experiments were also performed to compare 2D and 3D viewing experiences for the passive PR and active SG stereoscopic displays and to discover more comfortable conditions under various variable combinations. The experiment results show that the various variable combinations affecting visual comfort in the passive PR and active SG stereoscopic displays were significantly different. Finally, we suggest more comfortable conditions of viewing 2D and 3D images for the PR and SG stereoscopic displays.
机译:在这项研究中,我们通过改变观看因素和图像内容,比较了2D / 3D模式延迟器(PR)和快门眼镜(SG)立体显示器的视觉舒适度。观看因素包括环境照度/显示器亮度/背景亮度,并且图像内容主要由不同的视差限制确定。通过使用环境照度,监视器亮度,背景亮度和视差限制的各种组合来研究2D / 3D视觉舒适度。还进行了一系列心理实验,以比较被动PR和主动SG立体显示器的2D和3D观看体验,并发现各种可变组合下的更舒适条件。实验结果表明,影响被动式PR和主动式SG立体显示器中视觉舒适度的各种变量组合存在显着差异。最后,我们建议为PR和SG立体显示器观看2D和3D图像提供更舒适的条件。

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