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Architecture in Play: Intimations of Modernism in Architectural Toys

机译:在游戏中的建筑:建筑玩具现代主义的暗示

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摘要

The design of objects and spaces for children is a hot topic these days, as evidenced by a spate of recent publications and exhibitions dealing with subjects ranging from school and playground design to summer camps, museums, toys, and games. Tamar Zinguer's recent book Architecture in Play: Intimations of Modernism in Architectural Toys finds a place squarely within this trend, at a site of intersection between architectural history and the material cultures of childhood: construction toys. Zinguer's book is not a comprehensive study of construction sets (no Lincoln Logs or Lego here). It focuses on four case studies: Friedrich Froebel's kindergarten Gifts and Occupations (1836); Gustav and Otto Lil-ienthal's Anchor Stone Building Blocks (1877); Frank Hornby's Meccano (1901) and A. C. Gilbert's Erector Set (1911); and Charles and Ray Eames's Toy (1951) and House of Cards (1952).
机译:这些天的物体和空间的设计是这一日子的热门话题,这是由最近的出版物和展览的举办的举办的展示所证明,与学校和游乐场设计到夏令营,博物馆,玩具和游戏。 Tamar Zinguer最近的戏剧架构:建筑玩具中现代主义的暗示在这一趋势中,在建筑历史与童年的材料文化之间的交汇处,在这一趋势中发现了一个地方:建筑玩具。 Zinguer的书籍不是施工集的全面研究(这里没有林肯日志或乐高)。它专注于四个案例研究:Friedrich Froebel的幼儿园礼品和职业(1836年); Gustav和Otto Lil-Ienthal的锚石积木(1877); Frank Hornby的Meccano(1901)和A. C.Gilbert的ertector套装(1911);和Charles和Ray Eames的玩具(1951)和卡片(1952年)。

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