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Action video game modifies visual selective attention

机译:动作视频游戏可改变视觉选择性注意力

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As video-game playing has become a ubiquitous activity in today's society, it is worth considering its potential consequences on perceptual and motor skills. It is well known that exposing an organism to an altered visual environment often results in modification of the visual system of the organism. The field of perceptual learning provides many examples of training-induced increases in performance. But perceptual learning, when it occurs, tends to be specific to the trained task; that is, generalization to new tasks is rarely found(1-10). Here we show, by contrast, that action-video-game playing is capable of altering a range of visual skills. Four experiments establish changes in different aspects of visual attention in habitual video-game players as compared with non-video-game players. In a fifth experiment, non-players trained on an action video game show marked improvement from their pre-training abilities, thereby establishing the role of playing in this effect. [References: 25]
机译:随着视频游戏已成为当今社会无处不在的活动,值得考虑其对感知和运动技能的潜在影响。众所周知,将生物暴露于改变的视觉环境通常会导致生物视觉系统的改变。知觉学习领域提供了许多训练导致的绩效提高的例子。但是,知觉学习一旦发生,往往是受过训练的任务所特有的。也就是说,很少发现对新任务的概括(1-10)。相比之下,在这里我们展示了动作视频游戏的玩法能够改变一系列视觉技能。四个实验确定了惯常视频游戏玩家与非视频游戏玩家相比在视觉注意力方面的变化。在第五个实验中,接受过动作视频游戏训练的非玩家在训练前的能力上有了显着提高,从而确立了发挥这种作用的作用。 [参考:25]

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