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Effect of viewing directions in projection-based multiviewer display systems

机译:基于投影的多视图显示系统中视图方向的影响

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We study the effect of viewing directions in projection-based multiviewer display systems. Such systems display different images to several users watching a common screen. While different separation techniques have been used in cinema, we are interested in applications that require a more demanding viewing angle and more independent views, such as multisided immersive environment. We compare the luminous efficiency, crosstalk and colorimetric properties of polarization and spectral multiplexing, as a function of the viewing direction. We find that, whereas for spectral separation the crosstalk does not depend on the viewing angle, for polarization separation, the crosstalk increases with the viewing angle due to the depolarization induced by Conventional Screens.
机译:我们研究了基于投影的多视图显示系统中视图方向的影响。这样的系统向观看共同屏幕的几个用户显示不同的图像。尽管在电影院中使用了不同的分离技术,但我们对要求更苛刻的视角和更独立的视角的应用(例如多面浸入式环境)感兴趣。我们将偏振和光谱复用的发光效率,串扰和比色特性作为观察方向的函数进行比较。我们发现,尽管对于光谱分离而言,串扰不取决于视角,但是对于偏振分离而言,由于常规屏幕引起的去极化,串扰随视角而增加。

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