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A unified architecture for the computation of B-spline curves and surfaces

机译:用于计算B样条曲线和曲面的统一架构

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摘要

B-Splines, in general, and Non-Uniform Rational B-Splines (NURBS), in particular, have become indispensable modeling primitives in computer graphics and geometric modeling applications. In this paper, a novel high-performance architecture for the computation of uniform, nonuniform, rational, and nonrational B-Spline curves and surfaces is presented. This architecture has been derived through a sequence of steps. First, a systolic architecture for the computation of the basis function values, the basis function evaluation array (the BFEA), is developed. Using the BFEA as its core, an architecture for the computation of NURBS curves is constructed. This architecture is then extended to compute NURBS surfaces. Finally, this architecture is augmented to compute the surface normals, so that the output from this architecture can be directly used for rendering the NURBS surface.
机译:通常,B样条,尤其是非均匀有理B样条(NURBS),已成为计算机图形和几何建模应用程序中必不可少的建模原语。在本文中,提出了一种新颖的高性能体系结构,用于计算均匀,不均匀,有理和非理性的B样条曲线和曲面。该体系结构是通过一系列步骤得出的。首先,开发了用于计算基础函数值的脉动体系结构,即基础函数评估数组(BFEA)。以BFEA为核心,构建了NURBS曲线计算的体系结构。然后将此架构扩展为计算NURBS曲面。最终,对该体系结构进行了增强以计算表面法线,因此该体系结构的输出可以直接用于渲染NURBS曲面。

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