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A conceptual framework for design of interactive computer play in rehabilitation of children with sensorimotor disorders

机译:感觉运动障碍儿童康复中交互式计算机游戏设计的概念框架

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Background: Interactive computer play is a promising tool in rehabilitation of children. There is still little research presented in this field, and thus sparse evidence for its effectiveness. It is however evident that children, parents and therapists are in favour of this form of training and that modern motor learning theories fit very well with the concept of practising in interactive computer-based environments. There is nevertheless a need for development of new systems purposely designed for rehabilitation and this work faces substantial challenges.Objectives: In this paper we briefly present our ongoing research regarding interactive training for children with sensorimotor disorders, and reflections about challenges in the development of new interactive systems for motor rehabilitation.Methods: Interactive training using low-cost motion interactive games was evaluated with three-dimensional kinematic motion analysis, clinical motor tests, physical activity monitors, interviews and gaming diaries.Conclusions: To make interactive computer play feasible in rehabilitation of children, we believe that the technique should be easily accessible in the homes of the children. Games made for the rehabilitation of children should also be flexible, partly to match the various needs of children with different disabilities, but also to enable challenging stimulation to match progress and provide variation that stimulates motivation for practice. Appropriate feedback is crucial for motivation and in order to provide this, it is important to establish optimal solutions for assessing motor control progress. Our experiences from three-dimensional motion analysis suggest that incorporating instruments for kinematic measurements into interactive games would be valuable.
机译:背景:交互式计算机游戏是儿童康复的一种有前途的工具。在该领域中几乎没有任何研究,因此其有效性的稀疏证据。但是,很明显,儿童,父母和治疗师都喜欢这种形式的培训,并且现代运动学习理论非常适合在基于交互式计算机的环境中进行练习的概念。然而,仍需要开发专门为康复而设计的新系统,这项工作面临着严峻的挑战。目的:在本文中,我们简要介绍了我们正在进行的有关感觉运动障碍儿童互动训练的研究,以及对开发新系统的挑战的思考方法:使用低成本运动互动游戏进行互动训练,并通过三维运动分析,临床运动测试,身体活动监测器,访谈和游戏日记进行评估。结论:使互动计算机在康复中具有可行性对于儿童,我们认为该技术应该在儿童的家中容易获得。为儿童康复而设计的游戏也应该具有灵活性,一方面要满足不同残疾儿童的各种需求,另一方面也要使挑战性的刺激与进步相匹配,并提供刺激实践动机的变化。适当的反馈对于动力至关重要,为了提供动力,建立评估电机控制进度的最佳解决方案很重要。我们从三维运动分析中获得的经验表明,将运动学测量工具整合到交互式游戏中将很有价值。

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  • 来源
    《Physical Therapy Reviews》 |2009年第5期|348-354|共7页
  • 作者单位

    Department of Community Medicine and Rehabilitation, Ume? University, SE-901 87 Ume?, Sweden;

    Department of Informatics, Ume? University, SE-901 87 Ume?, Sweden;

    Department of Informatics, Ume? University, SE-901 87 Ume?, Sweden;

    Department of Community Medicine and Rehabilitation, Ume? University, SE-901 87 Ume?, Sweden;

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