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The New Game In Town

机译:城里的新游戏

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摘要

At the stroke of noon on a beautiful autumn Saturday, Sven Travis, the founder and chair of the Communications Design and Technology department at Parsons The New School for Design, stands up in the middle of a sea of pizza boxes, computer cable, and cases of Coke to address 150 scruffy design students. Travis was kicking off the school's fourth annual Game Jam, a real-life reality show that grants a $1,000 cash prize to the student team that can design the best video game in 24 hours. The students-some from Travis's department, others majoring in fashion design, interior design, product design, illustration, and photography-are buzzing, and they haven't even started drinking their allotment of Red Bull. "At judging tomorrow, you are welcome to show us sketches, flowcharts, whatever, but what we are looking for is a complete and playable game," Travis says. "It's demented, I know, but so are most of you-so it'll be good for you."
机译:在美丽的秋天星期六的中午,Parsons新设计学院的通信设计和技术部门的创始人兼主席Sven Travis站在披萨盒,计算机电缆和盒子的中间可口可乐公司针对150名sc脚的设计专业学生。特拉维斯(Travis)揭开了学校第四届年度Game Jam的序幕,这是一个现实生活的真人秀节目,向能够设计24小时最佳视频游戏的学生团队提供1,000美元的现金奖励。来自Travis系的学生,其中一些时装设计,室内设计,产品设计,插画和摄影专业的学生,​​嗡嗡作响,他们甚至还没有开始喝红牛配菜。特拉维斯说:“在明天的评审中,欢迎您向我们展示草图,流程图等,但是我们正在寻找的是一个完整且可玩的游戏。” “我知道它是痴呆症,但是你们大多数人也是如此,所以对您有好处。”

著录项

  • 来源
    《Print》 |2009年第1期|p.47-53|共7页
  • 作者

    Adam Fisher;

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  • 原文格式 PDF
  • 正文语种 eng
  • 中图分类 印刷工业;
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