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Monkey visual behavior falls into the uncanny valley

机译:猴子的视觉行为掉入不可思议的山谷

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摘要

Very realistic human-looking robots or computer avatars tend to elicit negative feelings in human observers. This phenomenon is known as the "uncanny valley" response. It is hypothesized that this uncanny feeling is because the realistic synthetic characters elicit the concept of "human," but fail to live up to it. That is, this failure generates feelings of unease due to character traits falling outside the expected spectrum of everyday social experience. These unsettling emotions are thought to have an evolutionary origin, but tests of this hypothesis have not been forthcoming. To bridge this gap, we presented monkeys with unrealistic and realistic synthetic monkey faces, as well as real monkey faces, and measured whether they preferred looking at one type versus the others (using looking time as a measure of preference). To our surprise, monkey visual behavior fell into the uncanny valley: They looked longer at real faces and unrealistic synthetic faces than at realistic synthetic faces.
机译:非常逼真的人类外观机器人或计算机化身往往会引起人类观察者的消极情绪。这种现象被称为“不可思议的山谷”反应。据推测,这种不可思议的感觉是因为现实的合成人物引出了“人”的概念,但却未能实现。也就是说,由于性格特征超出了日常社交经验的预期范围,这种失败会产生不安感。这些令人不安的情绪被认为具有进化的起源,但尚未对此假设进行检验。为了弥合这一差距,我们向猴子展示了不真实和真实的合成猴子面孔以及真实的猴子面孔,并测量了它们是否偏爱一种类型而不是另一种类型(使用看时间来衡量偏好)。令我们惊讶的是,猴子的视觉行为掉入了不可思议的山谷:与真实的人造面孔相比,它们在真实的面孔和不真实的人造面孔上看起来更长。

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