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Region-based video coding using mathematical morphology

机译:使用数学形态学的基于区域的视频编码

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This paper presents a region-based coding algorithm for video sequences. The coding approach involves a time-recursive segmentation relying on the pixels homogeneity, a region-based motion estimation, and motion compensated contour and texture coding. This algorithm is mainly devoted to very low bit rate video coding applications. One of the important features of the approach is that no assumption is made about the sequence content. Moreover the algorithm structure leads to a scalable coding process giving various levels of quality and bit rates. The coding as well as the segmentation are controlled to regulate the bit stream. Finally, the interest of morphological tools in the content of region-based coding is extensively reviewed.
机译:本文提出了一种基于区域的视频序列编码算法。编码方法包括依赖像素均匀性的时间递归分割,基于区域的运动估计以及运动补偿轮廓和纹理编码。该算法主要致力于非常低比特率的视频编码应用。该方法的重要特征之一是无需对序列内容进行任何假设。此外,算法结构导致可伸缩的编码过程,从而给出各种级别的质量和比特率。控制编码以及分段以调节比特流。最后,对形态学工具在基于区域的编码内容中的兴趣进行了广泛的审查。

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