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New Media For Social Change:globalisation And The Online Gaming industries Of South Korea And Singapore

机译:社会变革的新媒体:全球化与韩国和新加坡的在线游戏产业

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This article explores the role of state in administering an effective cultural policy to cultivate the gaming industry in Asia and in shaping popular media in a global context. Theories of globalisation have focused on the dominance of transnational companies in fostering today's global politics as well as new world information order. This article explains the historical context of cultural policy in South Korea and Singapore. Online game industries in the two countries show different levels of state involvement. While state and local companies in South Korea serves as significant actors in shaping the dynamics of the local industry, in Singapore slate and multinational companies play pivotal roles in the development. By focusing on these two divergent locations, this article aims to demonstrate the significance of localisation in determining online gaming industries globally.
机译:本文探讨了国家在实施有效的文化政策以培育亚洲游戏产业以及在全球范围内塑造大众媒体方面的作用。全球化理论侧重于跨国公司在培育当今全球政治以及新的世界信息秩序方面的主导地位。本文介绍了韩国和新加坡文化政策的历史背景。两国的在线游戏产业表现出不同程度的国家参与。韩国的国有和地方公司在塑造当地产业的动态中起着重要的作用,而新加坡的板岩和跨国公司在发展中起着举足轻重的作用。通过关注这两个不同的位置,本文旨在证明本地化在确定全球在线游戏产业中的重要性。

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