首页> 外文期刊>Living Digital >The Ultimate Rulers of the Lands, the seas, and the skies
【24h】

The Ultimate Rulers of the Lands, the seas, and the skies

机译:陆地,海洋和天空的终极统治者

获取原文
获取原文并翻译 | 示例
           

摘要

In real life, most of us generally like to treat our vehicles purely in three distinct ways; simply as a means of transport, something that satisfies our thirst for speed and rust, and of course for a little show off as well. And then we have the military forces of the world that have their own set of war machines, destructoids, and what not, but they have one and only one way of operating them But when it comes to video games, vehicles play an incredibly critical part in shaping up an experience and can also decide the fate of a gaming title. Vehicles are the ones that separate the AAA titles from the AA experiences. They do not need to look wacky and crazy at all times, but they need to feel just right. Whether they're meant for burning rubber on circuits and tracks, piercing the clouds, crushing bones or even launching missiles and rockets, they have to be entertaining and distinctive enough. They also need to incorporate certain elements of addiction so that the players keep on hopping onto them over and over again.
机译:在现实生活中,我们大多数人通常喜欢以三种截然不同的方式对待车辆。只是作为一种交通工具,可以满足我们对速度和生锈的渴望,当然也可以满足一些需求。然后我们有了世界上的军事力量,它们拥有自己的一套战争机器,毁灭性武器等等,但是它们只有一种操作方式,但是在视频游戏方面,车辆扮演着极其重要的角色在塑造体验方面,还可以决定游戏标题的命运。车辆是将AAA称号与AA体验区分开来的。他们并不需要始终显得古怪而疯狂,但是他们需要感觉恰到好处。无论是在电路和轨道上燃烧橡胶,刺穿云层,压碎骨头,甚至是发射导弹和火箭,它们都必须具有足够的娱乐性和独特性。他们还需要纳入某些成瘾因素,以便玩家不断地反复跳来跳去。

著录项

  • 来源
    《Living Digital》 |2008年第8期|p.66|共1页
  • 作者

  • 作者单位
  • 收录信息
  • 原文格式 PDF
  • 正文语种 eng
  • 中图分类 电工技术;
  • 关键词

相似文献

  • 外文文献
  • 中文文献
  • 专利
获取原文

客服邮箱:kefu@zhangqiaokeyan.com

京公网安备:11010802029741号 ICP备案号:京ICP备15016152号-6 六维联合信息科技 (北京) 有限公司©版权所有
  • 客服微信

  • 服务号