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首页> 外文期刊>Transportation Research Record >Weighting Waiting: Evaluating Perception of In-Vehicle Travel Time Under Moving and Stopped Conditions
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Weighting Waiting: Evaluating Perception of In-Vehicle Travel Time Under Moving and Stopped Conditions

机译:加权等待:评估在移动和停止条件下的车辆行驶时间的感知

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摘要

Experiments are described in which traditional computer-administered stated-preference (SP) data are compared with virtual experience SP data to ascertain how people value stopped delay compared with stop-and-go or free-flow traffic. The virtual experience SP experiments were conducted by using a wraparound driving simulator. The two methods produced different results: the traditional computer-assisted SP data suggested that ramp delay is 1.6 to 1.7 times more onerous than delay on freeways, whereas the virtual experience SP data based on the driving simulator suggested that freeway delay is more onerous than ramp delay. Several factors are advanced to explain the differences, including recency, simultaneous versus sequential comparison, awareness of public opinion, intensity of the stop-and-go traffic, and the goal-directed nature of driving in the real world. However, without further research, it is unclear which, if any, of these factors will eventually prove to be the right one. What is clear is that a comparison of the computer-administered SP data with virtual experience SP data produces different results, even though both procedures strive to find the same answers in nominally identical sets of conditions. Because people experience the world subjectively and make decisions on the basis of those subjective experiences, future research should be aimed at better understanding the differences between these subjective methodologies.
机译:描述了一种实验,其中将传统的计算机管理的陈述优先(SP)数据与虚拟体验SP数据进行比较,以确定人们如何评价停停延迟与走走停停或自由流动的流量相比。虚拟体验SP实验是通过使用环绕驾驶模拟器进行的。两种方法产生了不同的结果:传统的计算机辅助SP数据表明,坡道延迟比高速公路上的延迟大1.6至1.7倍,而基于驾驶模拟器的虚拟体验SP数据表明,高速公路延迟比坡道上的繁重延迟。提出了几种解释这些差异的因素,包括新近度,同时比较与顺序比较,公众舆论意识,走走停停的交通强度以及在现实世界中驾驶的目标导向性质。但是,如果没有进一步的研究,则不清楚这些因素中的哪一个(如果有的话)最终将被证明是正确的因素。显而易见的是,即使两种程序都努力在名义上相同的条件下找到相同的答案,将计算机管理的SP数据与虚拟体验SP数据进行比较也会得出不同的结果。由于人们是主观地体验世界并基于这些主观经验来做出决策,因此未来的研究应旨在更好地理解这些主观方法之间的差异。

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