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Empowering cultural heritage professionals with tools for authoring and deploying personalised visitor experiences

机译:为文化遗产专业人士提供创作和部署个性化游客体验的工具

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This paper presents an authoring environment, which supports cultural heritage professionals in the process of creating and deploying a wide range of different personalised interactive experiences that combine the physical (objects, collection and spaces) and the digital (multimedia content). It is based on a novel flexible formalism that represents the content and the context as independent from one another and allows recombining them in multiple ways thus generating many different interactions from the same elements. The authoring environment was developed in a co-design process with heritage stakeholders and addresses the composition of the content, the definition of the personalisation, and the deployment on a physical configuration of bespoke devices. To simplify the editing while maintaining a powerful representation, the complex creation process is deconstructed into a limited number of elements and phases, including aspects to control personalisation both in content and in interaction. The user interface also includes examples of installations for inspiration and as a means for learning what is possible and how to do it. Throughout the paper, installations in public exhibitions are used to illustrate our points and what our authoring environment can produce. The expressiveness of the formalism and the variety of interactive experiences that could be created was assessed via a range of laboratory tests, while a user-centred evaluation with over 40 cultural heritage professionals assessed whether they feel confident in directly controlling personalisation.
机译:本文介绍了一个创作环境,该文化环境在构建和部署各种结合了物理(对象,集合和空间)和数字(多媒体内容)的个性化互动体验的过程中为文化遗产专业人士提供支持。它基于一种新颖的灵活形式主义,该形式主义将内容和上下文表示为彼此独立,并允许以多种方式将它们重新组合,从而从同一元素生成许多不同的交互。创作环境是在与遗产利益相关者共同设计的过程中开发的,解决了内容的组成,个性化的定义以及在定制设备的物理配置上的部署。为了简化编辑同时保持功能强大的表示,复杂的创建过程被分解为有限数量的元素和阶段,包括在内容和交互方面控制个性化的方面。用户界面还包括用于启发的安装示例,以及作为了解可能的方法和方法的安装方式。在整篇论文中,公共展览中的装置用来说明我们的观点以及创作环境可以产生什么。通过一系列的实验室测试来评估形式主义的表现力和可以创造的各种互动体验,同时以40位文化遗产专业人士为中心的以用户为中心的评估来评估他们是否对直接控制个性化有信心。

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