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Understanding mathematical morphology

机译:了解数学形态

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Originally developed in 1967 by Georges Matheron and lean Serra at the Ecole des Mines de Paris, mathematical morphology is based on mathematical concepts from set theory and uses a number of operators that are useful for edge detection, noise removal, image enhancement, and image segmentation. To aid the understanding of such concepts, professor Robert Fisher and his colleagues at the School of Informatics at the University of Edinburgh have developed the Hypermedia Image Processing Reference (homepages.inf.ed.ac.uk/rbf/HIPR2/hipr_top.htm)—a set of interactive computer-based materials for image processing and machine vision. Included among them is an interactive demonstration of mathematical morphology.
机译:数学形态学最初是由乔治·马瑟顿(Georges Matheron)和莱恩·塞拉(lean Serra)于1967年在巴黎矿业大学开发的,其数学形态学基于集合论的数学概念,并使用了许多可用于边缘检测,噪声消除,图像增强和图像分割的运算符。为了帮助理解这些概念,爱丁堡大学信息学院的Robert Fisher教授及其同事开发了《超媒体图像处理参考》(homepages.inf.ed.ac.uk/rbf/HIPR2/hipr_top.htm) -一组基于计算机的交互式材料,用于图像处理和机器视觉。其中包括交互式的数学形态学演示。

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