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首页> 外文期刊>Journal of Cellular Physiology >Virtual Reality in Health System: Beyond Entertainment. A Mini-Review on the Efficacy of VR During Cancer Treatment
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Virtual Reality in Health System: Beyond Entertainment. A Mini-Review on the Efficacy of VR During Cancer Treatment

机译:虚拟现实在卫生系统:超越娱乐。虚拟现实在癌症治疗

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Virtual reality (VR), a computer-generated virtual environment, has been increasingly used in the entertainment world becoming a very new evolving field, but VR technology has also found a variety of applications in the biomedical field. VR can offer to subjects a safe environment within which to carry on different interventions ranging from the rehabilitation of discharged patients directly at home, to the support of hospitalized patients during different procedures and also of oncological inpatient subjects. VR appears as a promising tool for support and monitoring treatments in cancer patients influencing psychological and physiological functions. The aim of this systematic review is to provide an overview of all the studies that used VR intervention on cancer patients and analyze their main findings. Nineteen studies across nearly a thousand articles were identified that explored effects of VR interventions on cancer patients. Although these studies varied greatly in setting and design, this review identified some overarching themes. Results found that VR improved patients' emotional well-being, and diminished cancer-related psychological symptoms. The studies explored various relevant variables including different types of settings (i.e., during chemotherapy, during pain procedures, during hospitalization). Here, we point to the need of a global and multi-disciplinary approach aimed at analyzing the effects of VR taking advantage of the new technology systems like biosensors as well as electroencephalogram monitoring pre, during, and after intervention. Devoting more attention to bio-physiological variables, standardized procedures, extending duration to longitudinal studies and adjusting for motion sickness related to VR treatment need to become standard of this research field. J. Cell. Physiol. 231: 275-287, 2016. (c) 2015 Wiley Periodicals, Inc.
机译:虚拟现实(VR),一个计算机生成的虚拟环境,已越来越多的应用娱乐世界成为一个新的发展场,但虚拟现实技术也发现很多在生物医学领域的应用。一个安全的环境中提供课程进行不同的干预从出院病人的康复直接在家里,住院的支持病人在不同的程序和也肿瘤住院。有前途的工具支持和监控治疗癌症患者的影响心理和生理功能。这个系统综述的目的是提供一个使用虚拟现实的所有研究的概述干预癌症患者和分析主要发现。千文章确定了探索虚拟现实的干预措施对癌症患者的影响。尽管这些研究在确定这种差别很大和设计,本文确定了一些包罗万象的主题。改善患者的心理健康减少癌症相关的心理症状。研究探讨了各种相关变量包括不同类型的设置(例如,在化疗过程中,在痛苦的过程,在住院治疗期间)。需要一个全球性的和多学科的方法旨在分析虚拟现实的效果利用新技术系统生物传感器以及脑电图监测之前、期间和之后的干预。bio-physiological投入更多的关注变量,标准化的程序,延长持续时间的纵向研究和调整治疗晕车与虚拟现实的需要成为这一研究领域的标准。细胞。期刊、公司。

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