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U.S.-China E-Language Project: A Study of a Gaming Approach to English Language Learning for Middle School Students

机译:美中电子语言项目:中学生英语学习博弈方法研究

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In 2001, the U.S. Department of Education and the Ministry of Education in China entered into a bilateral partnership to develop a technology-driven approach to foreign language learning that integrated gaming, immersion, voice recognition, problem-based learning tasks, and other features that made it a significant research and development pilot project for study. The purpose of this report is to describe the evaluation of a key outcome of this bilateral partnership, The Forgotten World. This application, which was developed by Coastline Community College and the Learning Games Network through a grant from the William and Flora Hewlett Foundation, uses the integrated approach set forth in the U.S.-China bilateral agreement. This program was implemented as a supplementary activity in middle school classrooms in western China to teach the English language and American culture to eighth-grade students. The evaluation was conducted in five treatment schools and five comparison schools during the 2009-10 school year and included approximately 3,500 students. The ten schools were identified by provincial authorities and then randomly selected for either the treatment or comparison groups. All eighth-grade classrooms were asked to participate; in two schools all classes participated, but in the other three schools only about half of the classes participated. Thus, there may be some selection bias in the sample. However, eighth-grade students in the treatment and comparison schools on average started the school year with similar initial levels of English-language performance.

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