首页> 外国专利> STREAMING MEDIA TRANSMISSION METHOD AND CLIENT APPLIED TO VIRTUAL REALITY TECHNOLOGY

STREAMING MEDIA TRANSMISSION METHOD AND CLIENT APPLIED TO VIRTUAL REALITY TECHNOLOGY

机译:流媒体传输方法及其在虚拟现实技术中的应用

摘要

Embodiments of the present invention describe streaming media transmission methods and apparatus applied to a virtual reality technology. A method for streaming media transmissions may include sending a media information obtaining request to a server, where the media information obtaining request includes client capability information and auxiliary information, the client capability information indicates that the client supports reception of data pushed by the server, and the auxiliary information indicates an attribute that the client supports virtual reality presentation. The method may also include receiving a media presentation description and media data, where the media presentation description and the media data are sent by the server after the server responds to the media information obtaining request. According to the streaming media transmission methods and apparatus applied to a virtual reality technology in the embodiments of the present invention, a transmission delay can be reduced, and transmission efficiency can be improved.
机译:本发明的实施例描述了应用于虚拟现实技术的流媒体传输方法和装置。一种流媒体传输的方法,可以包括:向服务器发送媒体信息获取请求,所述媒体信息获取请求包括客户端能力信息和辅助信息,所述客户端能力信息指示客户端支持接收服务器推送的数据;辅助信息指示客户端支持虚拟现实呈现的属性。该方法还可以包括:接收媒体呈现描述和媒体数据,其中,在服务器响应媒体信息获取请求之后,由服务器发送媒体呈现描述和媒体数据。根据本发明实施例中应用于虚拟现实技术的流媒体传输方法和装置,可以减少传输时延,提高传输效率。

著录项

  • 公开/公告号US2019349627A1

    专利类型

  • 公开/公告日2019-11-14

    原文格式PDF

  • 申请/专利权人 HUAWEI TECHNOLOGIES CO. LTD.;

    申请/专利号US201916503565

  • 发明设计人 PEIYUN DI;QINGPENG XIE;

    申请日2019-07-04

  • 分类号H04N21/438;H04L29/06;H04N21/4728;H04N21/258;H04N21/235;H04N21/422;

  • 国家 US

  • 入库时间 2022-08-21 11:21:47

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