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Computer implemented method for designing a three-dimensional modeled object comprising a curve and a point place on the curve

机译:设计包括曲线和曲线上的点位置的三维建模对象的计算机实现方法

摘要

A computer-implemented method designs a three-dimensional modeled object. The method: provides, in a three-dimensional scene, said three-dimensional modeled object comprising a curve (C) defined by a set of vertices (V1, V2, V3) and a set of edges (E1, E2) connecting said vertices. Next the method places a point (P) on the curve; stores an initial position of the point on the curve, relative to a first vertex (V2); stores an initial position of the point within the three-dimensional scene; and modifies the curve by deleting the first vertex. The method further places the point onto the modified curve (C′) at a modified position (P′) situated at a minimal distance from the stored initial position of the point within the three-dimensional scene.
机译:一种计算机实现的方法设计了三维建模对象。该方法:在三维场景中,提供所述三维建模对象,该三维建模对象包括由一组顶点(V 1 ,V 2 ,V 3 )和一组连接所述顶点的边(E 1 ,E 2 )。接下来,该方法在曲线上放置一个点(P)。存储该点在曲线上相对于第一个顶点(V 2 )的初始位置;将点的初始位置存储在三维场景中;并通过删除第一个顶点来修改曲线。该方法还将该点放置在修改后的曲线(C′)上的修改位置(P′)上,该修改位置(P′)距三维场景中该点的存储初始位置的最小距离。

著录项

  • 公开/公告号US10497183B2

    专利类型

  • 公开/公告日2019-12-03

    原文格式PDF

  • 申请/专利权人 DASSAULT SYSTEMES;

    申请/专利号US201715410300

  • 发明设计人 PIERRE VOIRIN;LAURENT BIANCHI;

    申请日2017-01-19

  • 分类号G06T19/20;G06F17/50;

  • 国家 US

  • 入库时间 2022-08-21 11:25:18

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