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System, method, and computer program product for automatically optimizing 3D texture models for network transfer and real-time rendering
System, method, and computer program product for automatically optimizing 3D texture models for network transfer and real-time rendering
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机译:用于自动优化3D纹理模型以进行网络传输和实时渲染的系统,方法和计算机程序产品
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摘要
A method for automatically optimizing a 3D textured model for network transfer and real-time rendering is described. The method is based on a quadric simplification algorithm allowing any user to obtain transparently a real-time rendering of a 3D textured model. The algorithm is performed by using predefined heuristics, and is associated with a plurality of simplified versions of the 3D model, each simplified version being associated with a predefined level of detail adapted to the user specific environment..
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