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Content data holding system, data management program, content data holding server, and data management method

机译:内容数据保存系统,数据管理程序,内容数据保存服务器以及数据管理方法

摘要

PROBLEM TO BE SOLVED: To determine whether or not content data has been deposited in the past in a system in which content data can be used in a plurality of games. A server includes a content storage medium that stores content data of content that can be used in a plurality of types of games. When there is a transmission request, this server transmits the content data to the information processing device and holds the transmitted content data in the content storage medium in a state in which the transmitted content data cannot be retransmitted. In addition, this server receives the content data when the content data is transmitted from the information processing device, and if the received content data does not have an ID, a new ID is assigned and the received content data is used. Store in the content storage medium in a transmittable state. [Selection diagram] Fig. 6
机译:要解决的问题:确定过去是否在可以在多个游戏中使用内容数据的系统中存放了内容数据。服务器包括内容存储介质,该内容存储介质存储可以在多种类型的游戏中使用的内容的内容数据。当存在发送请求时,该服务器将内容数据发送到信息处理设备,并且以不能重新发送所发送的内容数据的状态将所发送的内容数据保持在内容存储介质中。另外,当从信息处理设备发送内容数据时,该服务器接收内容数据,并且如果所接收的内容数据不具有ID,则分配新的ID并使用所接收的内容数据。以可传输状态存储在内容存储介质中。 [选择图]图6

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