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Audience view perspective in VR environment

机译:VR环境中的受众群体视角

摘要

A method, system, computer readable media and cloud systems are provided for generating views of a virtual reality environment for a spectator. One example method includes enabling a spectator to view into a virtual reality environment, and control what specific content within the environment the spectator wishes to see. By allowing the spectator to move closer or further away from specific content, the spectators movement toward or away will cause an automatic scaling of content within the virtual-reality content being generated by an HMD player, that is sharing the content with the spectator. Other features include allowing a spectator to adjust the viewing angle of the content. The viewing angle of the content can be moved by allowing the spectator to reach into the content or control the content scene, and then position the content in the viewing angle that is most comfortable to the position of the spectator.
机译:提供一种用于为观众生成虚拟现实环境的视图的方法,系统,计算机可读介质和云系统。一种示例方法包括使观众能够观看虚拟现实环境,并控制观众希望看到环境中的哪些特定内容。通过允许观众移近或远离特定内容,观众移向或移开将导致由HMD播放器生成的虚拟现实内容内的内容自动缩放,该HMD播放器正在与观众共享内容。其他功能包括允许观众调整内容的观看角度。可以通过允许观众进入内容或控制内容场景来移动内容的视角,然后将内容放置在最适合观众位置的视角中。

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