首页> 外国专利> VALIDATING A PLAYER'S REAL-WORLD LOCATION USING ACTIVITY WITHIN A PARALLEL REALITY GAME

VALIDATING A PLAYER'S REAL-WORLD LOCATION USING ACTIVITY WITHIN A PARALLEL REALITY GAME

机译:在平行现实游戏中使用活动性验证玩家的真实世界位置

摘要

Systems and methods for linking real world activity, such as real worldcommercial activity or real world data collectionactivity, with a location-based parallel reality game are provided. Inparticular, a game server hosting a parallel reality game can modify,update, or add to game data stored in a game database associated with theparallel reality game to include certain game features m theparallel reality game linked with real world activity in the real world. Thegame features can be linked with activities m the real worldsuch that player actions associated with the game features in the virtualworld can lead to or encourage activity m the real world, suchas commercial activity and/or data collection activity in the real world A one-time password may be used to validate a player's locationin the real world and to enable controlled access to game features m thevirtual world
机译:链接现实世界活动(例如现实世界)的系统和方法商业活动或现实世界数据收集提供具有基于位置的并行现实游戏的游戏活动。在特别是,托管并行现实游戏的游戏服务器可以修改,更新或添加与游戏相关的游戏数据库中存储的游戏数据并行现实游戏,其中包括某些游戏功能与现实世界中的现实世界活动相关联的并行现实游戏。的游戏功能可以与现实世界中的活动联系起来这样与虚拟游戏功能相关的玩家动作世界可以导致或鼓励现实世界中的活动,例如作为现实世界中的商业活动和/或数据收集活动,时间密码可用于验证玩家的位置并在现实世界中实现对游戏功能的受控访问虚拟世界

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