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Framework, devices, and methodologies configured to enable gamification via sensor-based monitoring of physically performed skills, including location-specific gamification
Framework, devices, and methodologies configured to enable gamification via sensor-based monitoring of physically performed skills, including location-specific gamification
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机译:框架,设备和方法配置为通过基于传感器的对身体表演技能的监控来实现游戏化,包括特定位置的游戏化
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摘要
The application relates to technological frameworks whereby user skill performances are monitored using Performance Sensor Units (PSUs), and data derived from those PSUs is processed thereby to determine attributes of the user skill performances. For example, the identification of attributes of performances is used to drive computer processes, such as computer processes described herein. Particular focus is given to technologies which enable the gamification of skills via delivery of competitive challenges, such challenges being driven by data derived from PSUs that monitor physical performances. For example, in one embodiment users compete in the context of performing a particular skill or skills “better” than others (for example in the context of amplitude, power, accuracy, successive completions, and so on).
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