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A method for detecting a collision between a cylindrical collider and a convex body in a real-time virtual scene,
A method for detecting a collision between a cylindrical collider and a convex body in a real-time virtual scene,
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机译:一种在实时虚拟场景中检测圆柱对撞机与凸体碰撞的方法,
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摘要
Converting a cylindrical collider corresponding to a virtual object in the virtual scene into a preset polygon prism having the same center point as the cylindrical collider; Obtaining a position of a preset polygon prism in a local coordinate system of the convex body by converting a preset polygon prism into a local coordinate system of the convex body; Acquiring a test axis; Acquiring the projection length and projection position of the cylindrical impactor on each test axis along the test axis and the position of the preset polygon prism in the local coordinate system of the convex body and obtaining the projection of the convex body on each test axis; And determining that there is a collision between the cylindrical collider and the convex body when the projections of the cylindrical collider and the convex body on each of the test axes intersect, and a method for detecting the collision between the cylindrical collider and the convex body in a real- .
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