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Methods, systems, and computer readable media for conducting interactive sound propagation and rendering for a plurality of sound sources in a virtual environment scene

机译:用于在虚拟环境场景中为多个声源进行交互式声音传播和渲染的方法,系统和计算机可读介质

摘要

Methods, systems, and computer readable media for conducting interactive sound propagation and rending for a plurality of sound sources in a virtual environment scene are disclosed. According to one method, the method includes decomposing a virtual environment scene containing a plurality of sound sources into a plurality of partitions and forming a plurality of source group clusters, wherein each of the source group clusters includes two or more of the sound sources located within a common partition. The method further includes determining, for each of the source group clusters, a single set of sound propagation paths relative to a listener position and generating a simulated output sound at a listener position using sound intensities associated with the determined sets of sound propagation paths.
机译:公开了用于在虚拟环境场景中对多个声源进行交互式声音传播和出租的方法,系统和计算机可读介质。根据一种方法,该方法包括将包含多个声源的虚拟环境场景分解为多个分区并形成多个声源组簇,其中,每个声源组簇包括位于内部的两个或更多个声源。一个公共分区。该方法还包括针对每个源组集群确定相对于收听者位置的单组声音传播路径,并使用与所确定的声音传播路径组相关联的声音强度在收听者位置处生成模拟输出声音。

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