首页> 外国专利> LEARNING GAME SYSTEM, AND LEARNING GAME METHOD FOR FOREIGN LANGUAGE EDUCATION HAVING EFFECTIVE LEARNING STRUCTURE

LEARNING GAME SYSTEM, AND LEARNING GAME METHOD FOR FOREIGN LANGUAGE EDUCATION HAVING EFFECTIVE LEARNING STRUCTURE

机译:具有有效学习结构的外语学习学习游戏系统及学习游戏方法

摘要

The present invention relates to a learning game system and a learning game method for foreign language education having an effective learning structure, capable of maximizing a learning effect by allowing a user to learn through every sense of his or her body through a learning game structure including at least two or more among a second language explanation, an image, a sound source, a sentence, a synonym, and an antonym with respect to a studied word after learning the word, and allowing the user to learn by himself, while enjoying a foreign language by providing entertainment, originality, benefit, and the like, to the user through games in various patterns after the user studies a word, apart from a passive method in which a foreign language is learned through books. According to the present invention, in a learning game system for a foreign language education executed in a user terminal connected to a central server providing a foreign language learning game through a wired/wireless network, a word learning execution module for learning a set of words is executed, and after the words are learned, one or more learning game execution modules are executed on the basis of a word included in the corresponding words. The learning game execution module is configured to execute a learning game including at least two or more among a second language explanation, an image, a sound source, a sentence, a synonym, and an antonym with respect to the words learned by the word learning execution module.;COPYRIGHT KIPO 2016
机译:具有有效学习结构的用于外语教育的学习游戏系统和学习游戏方法技术领域本发明涉及一种具有有效学习结构的用于外语教育的学习游戏系统和学习游戏方法,该学习游戏系统和学习游戏方法能够通过允许用户通过学习游戏结构通过其身体的每一种感觉进行学习来最大化学习效果。在学习单词之后,对于所研究的单词,第二语言解释,图像,声源,句子,同义词和反义词中的至少两个或更多个,并且允许用户自己学习,同时享受除了通过书本学习外语的被动方法之外,通过在用户学习单词之后通过各种方式的游戏向用户提供娱乐,独创性,好处等外语。根据本发明,在通过有线/无线网络连接到提供外语学习游戏的中央服务器的用户终端中执行的用于外语教育的学习游戏系统中,用于学习一组单词的单词学习执行模块执行单词,并且在学习单词之后,基于包括在相应单词中的单词来执行一个或多个学习游戏执行模块。学习游戏执行模块被配置为针对通过单词学习所学习的单词执行包括第二语言解释,图像,声源,句子,同义词和反义词中的至少两个或更多个的学习游戏。执行模块。; COPYRIGHT KIPO 2016

著录项

  • 公开/公告号KR20160034265A

    专利类型

  • 公开/公告日2016-03-29

    原文格式PDF

  • 申请/专利权人 KIM SEOG HWAN;

    申请/专利号KR20160015528

  • 发明设计人 KIM SEOG HWANKR;

    申请日2016-02-11

  • 分类号G06Q50/20;G06Q20/04;G09B19/06;G09B5/06;

  • 国家 KR

  • 入库时间 2022-08-21 14:14:48

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