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SYSTEM FOR THREE-TIER ARCHITECTURE BASE ON DISTRIBUTED BATTLEFIELD SIMULATION MANAGEMENT

机译:基于分布式战场模拟管理的三层体系结构系统

摘要

The present invention relates to a three-tier (3-tier) architecture-based distributed battlefield simulation management system comprising: a user tier unit for performing battlefield simulation request and battlefield experiment management functions; a data tier unit for managing all battlefield data for battlefield simulation; and a logic tier unit for playing a role as middleware between the user tier unit and data tier unit. The system of the present invention is capable of rapidly obtaining highly reliable results through effective distributed simulation battlefield configuration and efficient simulation using tiers with more detailed roles and flexible engagement among elements forming each tier, by performing distributed simulation based on the separated three-tier architecture.
机译:本发明涉及基于三层(3层)架构的分布式战场模拟管理系统,包括:用户层单元,用于执行战场模拟请求和战场实验管理功能;以及数据层单元,用于管理用于战场模拟的所有战场数据;逻辑层单元,其充当用户层单元和数据层单元之间的中间件。通过基于分离的三层体系结构执行分布式仿真,本发明的系统能够通过有效的分布式仿真战场配置和使用具有更详细角色的层的高效仿真以及形成各层的元素之间的灵活参与来快速获得高度可靠的结果。 。

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