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METHOD FOR DETERMINING CHEATING AND MATCH OUTCOME IN VIDEO GAMES VIA RECORDING PLAYER SCREENS
METHOD FOR DETERMINING CHEATING AND MATCH OUTCOME IN VIDEO GAMES VIA RECORDING PLAYER SCREENS
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机译:通过记录播放画面确定视频游戏中作弊和比赛结果的方法
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摘要
The invention covers the field of video game security aspect in order to determine outcome and cheating in video game matches by recording players screen and cameras, recording of player messages and player statements and by communicating with video game. The patent relates to a system of software components that are used by video game match participants or video game tournament match participants for connecting players, judges and observers. Participants use the invention to record data during the video game match and recorded data is used for determining match outcome and eventual cheating. Also the patent includes method for taking and recording signatures of recorded data and sending of that signatures to other participants enabling delayed sending of original data making minimal resource impact on running video game. The patent also includes method for video recording by using specialized functions for capturing and encoding present in processors or graphic processors. The patent includes method of communicating with video game regarding match description and match state when video game supports it. The patent describes method for networking of match participants and negotiation between participants regarding rules and propositions of upcoming match, defining which information shall be recorded by the invention and other rules of the match.
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