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CURIOSITY-BASED EMOTION MODELING METHOD AND SYSTEM FOR VIRTUAL COMPANIONS

机译:虚拟企业基于好奇心的情感建模方法和系统

摘要

The invention proposes that a software agent for assisting a user in a virtual environment defined by a first concept map, maintains a record of its experiences in the form of a second concept map. The concept maps are compared to obtain a measure of stimulation. The measure of stimulation is used to derive a comparison value indicative an emotional state of the user, and the comparison value is used in a reward function to guide the behavior of the software agent.
机译:本发明提出,用于在由第一概念图定义的虚拟环境中协助用户的软件代理以第二概念图的形式保持其经历的记录。比较概念图以获得刺激的量度。刺激的量度用于导出指示用户的情绪状态的比较值,并且该比较值在奖励函数中用于指导软件代理的行为。

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