首页> 外国专利> PUZZLE GAME PROVIDING METHOD FOR DEVELOPING CHILDRENS'S INTERLLECTUAL POWERS

PUZZLE GAME PROVIDING METHOD FOR DEVELOPING CHILDRENS'S INTERLLECTUAL POWERS

机译:开发儿童智力的智力游戏提供方法

摘要

One embodiment of the present of invention makes user obtain related knowledge, by the puzzle game for configuring the fruits in season in each season in season. More specifically, the intelligence that the embodiment provides a kind of can to develop children for providing puzzle game, when including: that menu composition shows that the game host display selection menu of step (S10) operates object by startup function, the function that object and the object of configuration function operating side are operated, it, which corresponds to, starts, the game of configuration and end, and by the diagram of rear projection screen; The game host of game preparation process (S20) receives selection input signal and exports puzzle object, function gauge bar by player selection menu, and special function executes object, computer on the monitor screen of the fruit juice object of the expression object of object; The game host of game step (S30) receives selection input signal puzzle object by player, eliminates corresponding puzzle target, obtains a little; The expression object of puzzle object and object is eliminated in the game host judgement of control mode step (S40), the function gauge bar of insertion filling fruit juice object, if the expression object of puzzle object and object, consume and emptied the interior object functionality gauge bar of fruit juice, if puzzle object not with the expression object of object; The game host for the step of executing with function (S50) receives the specific function that object is executed in selection input signal, if executing the object that special function gauge bar is full of fruit juice by player. ;The 2014 of copyright KIPO submissions
机译:本发明的一个实施例通过用于在季节中的每个季节中配置季节中的水果的益智游戏使用户获得相关知识。更具体地,实施例提供的一种智力可以开发用于提供益智游戏的孩子,当包括:菜单组成表示步骤(S10)的游戏主机显示选择菜单通过启动功能来操作对象,该对象的功能并且,通过配置功能操作侧的对象进行操作,该操作对应于开始,配置和结束的游戏,并且通过背投屏幕的示意图来进行。游戏准备过程(S20)的游戏主机接收选择输入信号,并通过玩家选择菜单输出拼图对象,功能量尺栏,特殊功能执行对象,对象表达对象的果汁对象的监视器屏幕上的计算机;游戏步骤(S30)的游戏主机接收玩家的选择输入信号拼图对象,消除相应的拼图目标,获得一点;在控制模式步骤(S40)的游戏主机判断中消除拼图对象和对象的表达对象,插入填充果汁对象的功能量尺,如果拼图对象和对象的表达对象消耗并清空内部对象果汁功能量尺,如果拼图对象与对象的表达对象不同;如果执行特殊功能标尺充满果汁的对象,则用于执行功能的步骤(S50)的游戏主机在选择输入信号中接收执行对象的特定功能。 ; 2014年版权KIPO提交文件

著录项

相似文献

  • 专利
  • 外文文献
  • 中文文献
获取专利

客服邮箱:kefu@zhangqiaokeyan.com

京公网安备:11010802029741号 ICP备案号:京ICP备15016152号-6 六维联合信息科技 (北京) 有限公司©版权所有
  • 客服微信

  • 服务号