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3D puzzle generation, algorithms for generation, and physical instantiations

机译:3D拼图生成,生成算法和物理实例

摘要

A system for generating a three-dimensional puzzle comprises a processor and a memory. The processor is configured to generate a three dimensional mesh representation. The processor is further configured to convert polygons comprising the three-dimensional mesh representation to one or more puzzle piece representations. The processor is further configured to add attachment points and receiving points to the one or more puzzle piece representations. The processor is further configured to provide the one or more puzzle piece representations with attachment points and receiving points. The memory is coupled to the processor and configured to provide the processor with instructions.
机译:用于产生三维拼图的系统包括处理器和存储器。处理器被配置为生成三维网格表示。处理器还被配置为将包括三维网格表示的多边形转换为一个或多个拼图块表示。处理器还被配置为将附接点和接收点添加到一个或多个拼图块表示中。处理器还被配置为向一个或多个拼图块表示提供附接点和接收点。存储器耦合到处理器并且被配置为向处理器提供指令。

著录项

  • 公开/公告号US8628393B1

    专利类型

  • 公开/公告日2014-01-14

    原文格式PDF

  • 申请/专利权人 JONATHAN BACHRACH;SAUL GRIFFITH;

    申请/专利号US20100889319

  • 发明设计人 JONATHAN BACHRACH;SAUL GRIFFITH;

    申请日2010-09-23

  • 分类号A63F9/24;A63F13;G06F17;G06F19;

  • 国家 US

  • 入库时间 2022-08-21 16:00:50

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