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A Method for Creating and Running A Tournament by the Means of Time, A Tournament Time-Schedule and the Interactions of the Tournament Entrants Over A Network With A Server
A Method for Creating and Running A Tournament by the Means of Time, A Tournament Time-Schedule and the Interactions of the Tournament Entrants Over A Network With A Server
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机译:通过时间,比赛时间表和比赛参加者在具有服务器的网络上通过比赛创建和运行比赛的方法
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摘要
A computer implemented method for managing a tournament using a server and an arena database, wherein the method comprises operating a first process of registering community data and assigning at least one role to a user identified in said community data, operating a second process of creating the tournament by registering tournament data on basis of registered community data and the assigned at least one role and retrieving arena data from the arena database, and operating a third process of running the tournament using registered tournament data, registered community data and the assigned at least one role.
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