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METHOD OF TESTING REACTION OF GAME SPORT ATHLETE TO MOVING OBJECT

机译:测试运动运动员对运动物体的反应的方法

摘要

FIELD: medicine.;SUBSTANCE: invention relates to sportive medicine and is intended for testing reaction of game sport athlete to a moving object. Testing is carried out on game field, above which computer-controlled light emitter and videocamera are placed at specified height. Image of partner-athlete and mark are formed on game field or vertical surface, located in specified direction in specified place of game field by light emitter. Mark is located in front of moving athlete's image at specified distance, depending on rate of athlete's image movement, and moves together with athlete's image. Tested person with sports equipment is located in specified point of game field and throws sports equipment for the latter to get into the image of the moving mark. Movements of athlete's images, mark and tested person are filmed by videocamera, videoimage is transmitted into computer. Computer fixes moment when sports equipment hits image of mark or intersection of trajectory of mark movement with sports equipment, stops movement of images of athlete and mark for specified time, calculates distance from the centre of sports equipment to the centre of mark, calculates distance from the centre of sports equipment to the centre of mark and re-starts movement of images of athlete and mark from initial position after specified time. Testing is repeated specified number of times, assessment of testing is calculated as arithmetic mean of separate results.;EFFECT: method makes it possible to test reaction to moving object on game field with sports equipment.
机译:技术领域本发明涉及运动医学并且旨在测试游戏运动运动员对运动物体的反应。测试是在游戏场上进行的,在游戏场上将计算机控制的发光器和摄像机放置在指定的高度。伙伴运动员和标记的图像在游戏场或垂直表面上形成,并通过发光器沿指定方向在游戏场的指定位置定位。根据运动员的图像移动速度,标记位于运动的运动员图像前面指定的距离处,并与运动员的图像一起移动。被测运动器材的人位于游戏场的指定点,并向运动场投掷运动器材以进入运动标记的图像。摄像机图像记录运动员的图像,标记和被测者的动作,视频图像传输到计算机中。计算机固定运动器材与运动器材撞击标记图像或标记运动轨迹交点的时刻,在指定时间内停止运动员和标记图像的运动,计算从运动器材中心到标记中心的距离,并计算距离将运动器材的中心移到标记的中心,并在指定的时间后从初始位置重新开始运动员和标记的图像的运动。重复指定次数的测试,将测试结果评估为单独结果的算术平均值。效果:该方法可以使用运动器材测试对运动场上移动物体的反应。

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