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Platform agnostic UI/UX and human interaction paradigm

机译:平台不可知的UI / UX和人机交互范例

摘要

In one embodiment, a method of controlling a user interface can include: displaying first objects in a foreground on a display screen, where each first object represents media content, and where the first objects are displayed with a first display characteristic; accepting a signal indicating user selection of one of the first objects; displaying media content for the selected object in a background on the display screen, where the media content is displayed in the background with a second display characteristic, where the second display characteristic includes a changed cinematic characteristic from the first display characteristic in order to reduce attraction of attention for the second display characteristic relative to the first display characteristic; and displaying second objects in the foreground on the display screen, where the second objects are associated with the selected object, and where the second objects are displayed with the first display characteristic.
机译:在一个实施例中,一种控制用户界面的方法可以包括:在显示屏上的前景中显示第一对象,其中每个第一对象代表媒体内容,并且以第一显示特性显示第一对象;以及接收指示用户选择第一对象之一的信号;在显示屏上的背景中显示所选对象的媒体内容,其中媒体内容以第二显示特征显示在背景中,其中第二显示特征包括与第一显示特征相比变化的电影特征,以减少吸引力关于第二显示特性相对于第一显示特性的注意;在显示屏幕的前景中显示第二对象,其中第二对象与所选择的对象相关联,并且第二对象以第一显示特性显示。

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