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Method and system for servicing moving experiences in virtual reality world
Method and system for servicing moving experiences in virtual reality world
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机译:服务于虚拟现实世界中的移动体验的方法和系统
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摘要
According to the present invention, when the 3D VR is provided to the user, the moving direction of the 3D VR is determined according to the user's eyes, and the tilt of the walking belt actually walking by the tilt of the ground of the virtual world is determined. Virtual reality, which allows you to feel the movement of the slope physically and provide the rotational speed of the walking belt according to the user's walking speed, allowing the user to experience the same experience in the virtual reality world As a mobile experience service system and method in;Virtual world movement experience service system according to the present invention, a virtual world image providing unit for providing a virtual world image; A display device for displaying the provided virtual world image; A walking belt device providing a walking board that can walk in a rotational manner to a user who views the displayed virtual world image; A gaze detector configured to detect gaze of the user and output gaze direction information; A walking speed measuring unit for measuring a walking speed of the user; An inclination information acquisition unit for acquiring inclination information of the ground from the virtual world image; And changing the direction of the walking belt device based on the gaze direction information, controlling the rotation speed of the walking plate according to the measured walking speed of the user, and corresponding to the obtained inclination information. And a drive control device for adjusting the inclination, wherein the drive control device changes the scene of the virtual world image based on the gaze direction information to change the direction of the walking belt device.;According to the present invention, a user can experience walking or running in a virtual world through a walking board even in a space where the actual movement of the user walking or running is limited.;In addition, the direction of the user's progress in the virtual world is determined according to the user's gaze, and the tilt of the step plate is automatically adjusted according to the inclination of the ground of the virtual world, so that the user can experience actual movement and tilt movement in the virtual world.;In addition, the user may be provided with a virtual reality service as a more realistic and immersive service through an interface between the virtual world and the real device, so that the user may experience various experiences that are difficult to experience in the virtual reality service.;Virtual reality, walking belt, tilt, movement experience, eye detection, direction
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