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ONLINE LARGE SCALE MULTIPLAYER ROLL PLAYING GAME CAPABLE OF SHARPLY REDUCING EXPENSES AND GAME DEVELOPING TIME BY REDUCING A SIZE OF A TOPOGRAPHICAL MAP AND A SYSTEM THEREOF
ONLINE LARGE SCALE MULTIPLAYER ROLL PLAYING GAME CAPABLE OF SHARPLY REDUCING EXPENSES AND GAME DEVELOPING TIME BY REDUCING A SIZE OF A TOPOGRAPHICAL MAP AND A SYSTEM THEREOF
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机译:通过减少地形图的尺寸及其系统,可以大幅度降低费用和游戏开发时间的在线大型多人游戏
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摘要
PURPOSE: An online large scale multiplayer roll playing game and a system thereof are provided to comprise a topographical map with multilayer structure and comprise each layer with a plurality of unit blocks, thereby sharply reducing a game size.;CONSTITUTION: A game server(104) maintains virtual game space. An authentication server(105) authenticates game players connected to the game server. A game map database(104a) includes multilayer topography which one or more parts among player areas are overlapped. The multilayer topography is independently accessed each other. The game server recognizes and controls individual locations of each of game players as a 3D.;COPYRIGHT KIPO 2013
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