首页> 外国专利> BATTLE GAME CAPABLE OF IMPROVING BRAIN ACTIVITY AND ENABLING A USER TO EXPERIENCE COMPETITION AND COOPERATION

BATTLE GAME CAPABLE OF IMPROVING BRAIN ACTIVITY AND ENABLING A USER TO EXPERIENCE COMPETITION AND COOPERATION

机译:能够提高大脑活动能力并使用户体验竞争与合作的战斗游戏

摘要

PURPOSE: A battle game is provided to enable a user to feel a profound and complicated interest by using a small game board.;CONSTITUTION: A battle game is constituted as follows. If one piece is placed on a ruled game board, the piece can go over of opponent pieces one by one. The piece can be placed in a cross point where a horizontal line and a vertical line meet. If a piece having different color word exists in the south, north, east, and west, the piece is removed. If a piece is placed in a round place, the piece moves one step. If another piece exists in a moving path, the piece is pushed one step by a moving piece.;COPYRIGHT KIPO 2012
机译:目的:提供一种战斗游戏,使用户能够通过使用小型游戏板来感受到深刻而复杂的兴趣。组成:战斗游戏的构成如下。如果将一块放置在有规则的游戏板上,则该块可以逐个越过对手块。可以将作品放置在水平线和垂直线相交的交叉点。如果在南部,北部,东部和西部存在具有不同颜色词的作品,则将其删除。如果将一块放置在圆形位置,则该块将移动一步。如果在移动的路径中存在另一块,则将一块移动的工件推入一步。; COPYRIGHT KIPO 2012

著录项

  • 公开/公告号KR20110120992A

    专利类型

  • 公开/公告日2011-11-07

    原文格式PDF

  • 申请/专利权人 KIM SUNG HWAN;

    申请/专利号KR20100040380

  • 发明设计人 KIM SUNG HWAN;

    申请日2010-04-30

  • 分类号A63F3/02;A63F3;

  • 国家 KR

  • 入库时间 2022-08-21 17:50:50

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